There’s another factor to consider, many Xeon processors are designed to concentrate on multi-core and/or multi-CPU processing, However, TS1, while it can take *some* use of additional cores, its predominately a single-core heavy application, that is heavily dependent on the single-core strength of your CPU. In general, something to take into consideration is the speed of your mass storage - TS1 works a lot better on a fast SSD, rather than running from a conventional spinny hard disk. I’d probably not bother, especially as you’re using older hardware.
The virtualisation software never seems to be able to deal with the graphics, no matter what the developers claim, either on integrated graphics or under Thunderbolt 3 eGPU. Most routes work perfectly, but on some it goes horribly horribly wrong and nothing I tried in settings in CrossOver or in TS1 made any difference.ģ) Run it under Parallels or VMWare Fusion - this produces appalling results when I tried on my former MacBook Pro.
Whether this is down to CrossOver and it’s video drivers or the translation process in Rosetta 2 I don’t know - it may not cause an issue for you on an actual Intel chip. There is a big caveat though to using CrossOver - I’ve found that there’s the odd route that have a graphics glitch with them that makes them unplayable on my Mac.
How well it could run on your machine is unknown, but theoretically, with less to go wrong as you’re on an Intel chip, it should be better! One advantage of this route is that a license for CrossOver costs a lot less than a license for Windows 10. I was genuinely surprised at how well this worked, but that may have been down to the strength of the Apple silicon CPU and Rosetta 2, combined with a very vast NVMe SSD, allowing for WINE (CrossOver’s underlying technology) to work well. Codeweavers do a free trial, and as the Humblebundle is so cheap, its probably worth a shot at this option. For me currently, this is my only option, but it still works well - far better, in fact, than the MacBook Pro with integrated graphics. This is what I currently do on my current Apple M1-based Mac. Unless, that is, London was involved in the route, in which case frame rates dropped precipitously around London! You don’t mention your specs, but as it’s a Mac Pro and you’ve mentioned that its been upgraded, you might well get good results, depending on whether drivers for your graphics card are available for both Mac and Windows.Ģ) Run it under Codeweavers CrossOver. The quality of the graphics will be very dependent on the graphics card your Mac is using - on my former MacBook Pro, it ran ok-ish at fairly low settings (in terms of resolution and in terms of quality settings) using it’s integrated graphics, and quite well when using an external Thunderbolt 3 eGPU with a AMD rx570 card. This works perfectly well, and I did so on an i5-based MacBook Pro (2017 model). There’s potentially 3 ways of doing it, but I’ve only found that 2 of them are feasible.ġ) Run it under Bootcamp.